Game Designer

Video Game Design is my absolute favorite field of work. From ideation to implementation and the development process in between, I love finding ways to improve, not only the final product, but myself as well. Through design concepts and continued communication with members of your development team, there is nothing more satisfying than "going gold." Witnessing everyone's hard work and dedication stand amongst the store kiosks and digital marketplace gives a wondrous sense of satisfaction.
Game Design is a puzzle; a challenge that I very much enjoy — like a good Sudoku. Blocking the pieces together of a level, driving narratives, weapon balancing, or creating new game mechanics generates a tremendous sense of accomplishment knowing that you put your heart and soul into what becomes the final product.
Education: BA: Film & Media Arts - Entertainment Arts & Engineering (University of Utah)
Gamer
I was born in 1989 with a Nintendo Entertainment System paddle in my hands — yes, a paddle, not a controller. Ever since I could grasp my little sticky paws on a D-pad, I've been playing games and fell in love with the media form. Storytelling is a classic pastime which keeps the masses gathered around the warm glow of a campfire. In this modern day and age, the camp fire has changed and so has the narrator; a bright shiny screen and a video game. The following is a list of my personal top ten favorites (order pending): |
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Portfolio